HUD – Heads Up Display
This week we were asked to create an onscreen HUD.
This sounds a lot easier than it seems; the only process used is to create a prim, and then paste a picture on the top. To change elements of the HUD, you rotate the box the HUD is on.
Second Life also has an inbuilt HUD system, where you pick up the box in question, and ‘attach it to the HUD’. It then will show the front side, on a 2D plane.
An example is below.
Also, work began on my final project. I’m going to name it Project Moonlight.